- »Freeroam À Rebours, Mod#I.1«,
- created by Stefan Panhans & Andrea Winkler
2016, 4K video, colour/sound, 16:10 min.
The starting point for Freeroam À Rebours Mod#I.1 lies in
deficiencies in the behaviour of
human-controlled avatars in computer games. These 'error
scenarios' are then translated
back into the real bodies of performers and restaged using film
techniques.
Displacement activities, idling modes, failing to repeat
attempted actions, the imperfect
imitation of human movements and gestures and other 'behavioural
flaws' by avatars in
the game are usually regarded as inefficiency and incompetence
in a society whose
characteristic aims are functionalisation, economy and
(self-)optimisation. However, the
film works with just such 'flaws', operating where experimental
film, videoclips, performance
and forms of contemporary dance overlap. By restaging and
transforming these 'failure
scenarios' of the avatar aesthetic with human performers, the
project exemplifies a kind of
practicing insufficiency 'from within', and embraces the defects
of the algorithmic machine
instead of longing for its perfection. If one can read into the
computer game an ideology of
practicing skills, efficiency, and optimization, the game
characters in the video are copied
aesthetics of failure and a choreography of hesitation that are
revealing in the context of
current theories of passivity and inefficiency, and formulates
an almost utopian content
through the unintentional passivation of the characters in the
computer game.
The film was developed in close collaboration with a
choreographer who worked intensively
with avatar movements. The camera movement is embedded in the
film's movement
choreography, making references to the aesthetics and movement
patterns of action
computer games, as does the editing process. The video is
accompanied by a digitally
composed soundtrack that, together with the editing, forms the
driving, rhythmically
structured montage, unfolding in part in a staged set based on
two alienated versions of
a retail space in a computer game.
- In dept interview with Matteo Bittanti
- https://milanmachinimafestival.org/vral-stefan-panhans-andrea-winkler
Credits:
Produced and directed by: Stefan Panhans
Concept: Kathrin Busch, Stefan Panhans
Assistant Director, Production Design, Costume: Andrea Winkler
Director of Photography: Lilli Thalgott, Eike Zuleeg
Choreography: Mirjam Sögner
Editing: Lilli Thalgott
Music: Kirsten Reese
Performing, in order of appearance: Judith Nagel, Lisa-Marie
Janke, Anne Ratte-Polle, Matteo Ceccarelli
Ixchel Mendoza Hernandez, Gyung Moo Kim, Olivia Hyunsin Kim,
Zwoisaint Boliver Patricia Mears-Clarke
Hannes Wegener
Camera Operators: Lilli Thalgott, Eike Zuleeg, Florian Winkler
Phone Cam and Screer Recordings: Kathrin Busch, Stefan Panhans,
Lilli Thalgott, Andrea Winkler
Light: Lilli Thalgott, Eike Zuleg
2nd Assistant Director: Simone Bogner
Set Manager: Kathrin Busch
Casting: Stefan Panhans, Mirjam Sögner
Make Up and Wardrobe: Muriel Nestler
Postproduction: Wolfgang Oelze
Funded by Medienboard Berlin-Brandenburg
Viewing
Link and more information:
https://vimeo.com/585932080/dcb2cb
907a?share=copy
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